Macro De Reparação 1.8 Peço que reportem os bugs q estarei olhando as respostas Trap: Spoiler Trap feita com 14 blocos de comprimento 9 blocos de largura e 3 de altura (9 andares) Spoiler Funcionamento: Spoiler A macro simplesmente ira gastar as enxadas nos nos 9 andares de terra e quando terminar de gastar todas ela ira reparar e voltar a gastar(nao esqueça de marcar /sethome rep rep2 rep3 rep4 rep5 rep6 rep7 rep8 e rep9 nos andares) Posiçao da sethome: /sethome rep rep2 rep3 rep4 rep5 rep6 rep7 rep8 rep9 Spoiler Posiçao da sethome: /sethome reparar (em cima do bloco de ferro) Spoiler Inventario: Spoiler Codigos: Spoiler $${if(y); LOG(&2[%PLAYER%] &6MACRO DE REPARAÇAO DO RykardoM &6[&4OFF&6]); echo(/g &fmacro de reparaçao do &9#rykardom &0[&4off&0]) unset(y); stop(); ELSE; set(y); LOG("&2[%PLAYER%] &3MACRO DE REPARAÇAO DO RykardoM &6[&2ON&6]"); echo(/g &fmacro de reparaçao do &9#rykardom &0[&aon&0]); endif;do(); }$$ /home rep $${ SLOT(1); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep2 $${LOG("&2[%PLAYER%] &4COMEÇANDO 2° ANDAR &2[ON]");}$$ /home rep $${ SLOT(2); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep3 $${LOG("&2[%PLAYER%] &4COMEÇANDO 3° ANDAR &2[ON]");}$$ /home rep $${ SLOT(3); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep4 $${LOG("&2[%PLAYER%] &4COMEÇANDO 4° ANDAR &2[ON]");}$$ /home rep $${ SLOT(4); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep5 $${LOG("&2[%PLAYER%] &4COMEÇANDO 5° ANDAR &2[ON]");}$$ /home rep $${ SLOT(5); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep6 $${LOG("&2[%PLAYER%] &4COMEÇANDO 6° ANDAR &2[ON]");}$$ /home rep $${ SLOT(6); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep7 $${LOG("&2[%PLAYER%] &4COMEÇANDO 7° ANDAR &2[ON]");}$$ /home rep $${ SLOT(7); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep8 $${LOG("&2[%PLAYER%] &4COMEÇANDO 8° ANDAR &2[ON]");}$$ /home rep $${ SLOT(8); key(USE); wait(1ms); key(USE); wait(8); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop; }$$/home rep9 $${LOG("&2[%PLAYER%] &4COMEÇANDO 9° ANDAR &2[ON]"); SLOT(9); wait(9); do(5); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keydown(forward); wait(200ms); key(USE); keyup(forward); keydown(right); wait(200ms); key(USE); keyup(right); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keydown(back); wait(200ms); key(USE); keyup(back); keydown(right); wait(200ms); key(USE); keyup(right); loop;}$$ /home reparar$${ wait(9); SLOT(1); key(USE); wait(1ms); key(USE); SLOT(2); key(USE); wait(1ms); key(USE); wait(1ms); SLOT(3); key(USE); wait(1ms); key(USE); wait(1ms); SLOT(4); key(USE); wait(1ms); key(USE); wait(1ms); SLOT(5); key(USE); wait(1ms); key(USE); SLOT(6); key(USE); wait(1ms); key(USE); wait(1ms); SLOT(7); key(USE); wait(1ms); key(USE); wait(1ms); SLOT(8); key(USE); wait(1ms); key(USE); wait(1ms); SLOT(9); key(USE); wait(1ms); key(USE); wait(1ms); loop; }$$ Espero que gostem da macro! Obs: Essa foi minha primeira macro se puderem dar dicas em que devo melhorar fico agradacido!