Gente por favor alguem pode me ajudar, meu macro de pesca organizada ta bugando, nao sei porque, minha trap ta certinha, como podem ver na print, mas ta bugando, se alguem puder me ajudar, eu agradeço Print 1: http://i.imgur.com/xkzBD2E.png Print 2: http://i.imgur.com/JoVL1c5.png Print 3: http://i.imgur.com/Wxq73ay.png
Não entendo mt de macro mais as vesses acontece comg acho que vc tem que colocar em segundo plano apertando em f3 + p EU ACHO
Tira a parede na sua frente, deperente e ela que esta te atrapalhando ! e o macro tem que esta virado para Oeste (W) para que funcione ! ...
$${ if(beefish); log("&c» &8Auto Fishing &c[OFF]"); unset(beefish); stop(); else; log("&c» &8Auto Fishing &a[ON]"); set(beefish); &linetext1="Guardando peixes";&line1=^349$; &linetext2="Guardando armaduras de diamante";&line2="^310$|^311$|^312$|^313$"; &linetext3="Guardando ferramentas e espadas";&line3="^276$|^277$|^278$|^279$"; &linetext4="Guardando minérios e outros";&line4="^264$|^265$|^266$|^369$|^370$|^351"; &linetext5="Guardando discos";&line5="^2256$|^2257$|^2258$|^2259$|^2260$|^2261$|^2262$|^2263$|^2264$|^2265$|^2266$|^2267$"; #hor1=;#ver1=;#hor2=;#ver2=;#hor3=;#ver3=;#hor4=;#ver4=;#hor5=;#ver5=;#sdd=0; getidrel(+3,0,0,#l1);getidrel(-3,0,0,#l2);getidrel(0,0,+3,#l3);getidrel(0,0,-3,#l4); getidrel(+3,0,+1,#y1);getidrel(-3,0,+1,#y2);getidrel(+1,0,+3,#y3);getidrel(+1,0,-3,#y4); getidrel(+1,-1,-3,#down1);getidrel(+1,+0,-3,#down2);getidrel(+1,+1,-3,#down3); if((%#l4%!=146)&&(%#l4%!=54));&dir=NORTH;#sdd=1;endif; if((%#l3%!=146)&&(%#l3%!=54));&dir=SOUTH;#sdd=1;endif; if((%#l1%!=146)&&(%#l1%!=54));&dir=EAST;#sdd=1;endif; if((%#l2%!=146)&&(%#l2%!=54));&dir=WEST;#sdd=1;endif; if(((%#y1%!=146)&&(%#y1%!=54))|((%#y2%!=146)&&(%#y2%!=54))|((%#y3%!=146)&&(%#y3%!=54))|((%#y4%!=146)&&(%#y4%!=54))|(%#sdd%=0)|((%#down1%!=146)&&(%#down1%!=54))|((%#down2%!=146)&&(%#down2%!=54))|((%#down3%!=146)&&(%#down3%!=54))); log("&c» &8Ops, algo no pesqueiro não parece certo!"); log("&c» &8Veja como fazer em &9http://imgur.com/a/B0p8c"); log("&c» &8Auto Fishing &c[OFF]"); unset(beefish); stop(); endif; log("&c» &8Aperte &31 &8para vender discos na &6/warp vip&8!"); log("&c» &8Aperte &32 &8para vender discos na &6/warp loja&8!"); log("&c» &8Aperte &33 &8para &4não &8vender discos!"); do; if(KEY_1);log(&c» &8Discos serão vendidos na &6/warp vip&8!);&vip=true;break;endif; if(KEY_2);&vip=false;log(&c» &8Discos serão vendidos na &6/warp loja&8!);log("&c» &8Lembre-se de ter a sethome "cds"! &9http://i.imgur.com/j...");break;endif; if(KEY_3);&vip=nothing;log(&c» &8Discos &4não &8serão vendidos&8!);break;endif; loop; do; #pass=0; for(#p,9,44); ifmatches(%GUI%,GUIINVENTORY); else; wait(2); do; ifmatches(%GUI%,GUICHAT);else;break;endif;loop; gui(inventory); endif; look(%&dir%); look(0,-90); pick(346); wait(10ms); key(use); wait(100ms); key(use); if(%DURABILITY%<20); gui(); wait(1); look(0,90); wait(160ms) key(use); key(attack); key(use); wait(1); gui(inventory); endif; getslotitem(%#p%,#idx,#stackx); if(%#idx%=0);#pass=1;endif; next; if(%#pass%=0); log(&c» &8Inventário cheio. Jogando itens fora!); look(%&dir%); #qt=0; for(#p,9,44); getslotitem(%#p%,#idx,#stackx); ifmatches(%#idx%,%&line1%|%&line2%|%&line3%|%&line4%|%&line5%|^346$|^287$|^0$); if(%#idx%=0);inc(#qt,1);endif; else; inc(#qt,1); slotclick(%#p%); slotclick(-999); wait(80ms); endif; next; if(%#qt%<8); log(&c» &8Inventário com poucos slots vazios. Guardando itens!); unset(line1);unset(line2);unset(line3);unset(line4);unset(line5); for(#i,9,44); getslotitem(%#i%,#ide,#stacke); ifmatches(%#ide%,%&line1%);set(line1);endif; ifmatches(%#ide%,%&line2%);set(line2);endif; ifmatches(%#ide%,%&line3%);set(line3);endif; ifmatches(%#ide%,%&line4%);set(line4);endif; ifmatches(%#ide%,%&line5%);set(line5);endif; #tim=0; if(line1);#tim=%#tim%+1;endif; if(line2);#tim=%#tim%+1;endif; if(line3);#tim=%#tim%+1;endif; if(line4);#tim=%#tim%+1;endif; if(line5);#tim=%#tim%+1;endif; next; do(%#tim%); #hor=0; #ver=0; if(line1); #sidep=180;¤t=%&line1%;unset(line1); #hor=%#hor1%;#ver=%#ver1%;log("&c» &8%&linetext1%!"); else; if(line2); #sidep=90;¤t=%&line2%;unset(line2); #hor=%#hor2%;#ver=%#ver2%;log("&c» &8%&linetext2%!"); else; if(line3); #sidep=270;¤t=%&line3%;unset(line3); #hor=%#hor3%;#ver=%#ver3%;log("&c» &8%&linetext3%!"); else; if(line4); #sidep=360;¤t=%&line4%;unset(line4); #hor=%#hor4%;#ver=%#ver4%;log("&c» &8%&linetext4%!"); else; if(line5); #sidep=54;¤t=%&line5%;unset(line5); #hor=%#hor5%;#ver=%#ver5%;log("&c» &8%&linetext5%!"); endif; endif; endif; endif; endif; #side=%#sidep%-36; do; keyup(sneak); look(%&dir%); look(+%#side%,); look(+%#hor%,+%#ver%); wait(220ms); key(use); do;ifmatches(%GUI%,GUICHEST);break;endif;key(use);wait(1);loop; wait(220ms); getslotitem(53,#id,#stackt); wait(250ms); if(%#stackt%=0); for(#i,54,89); getslotitem(%#i%,#ide,#stacke); ifmatches(%#ide%,%¤t%); slotclick(%#i%,l,true); wait(80ms); endif; next; endif; getslotitem(53,#id,#stackt); wait(250ms); if(%#stackt%!=0); #hor=%#hor%+18; endif; if((%#sidep%=360)|(%#sidep%=54)); if(%#hor%>18); if(%#ver%=36); if(%#sidep%=360);&line4=empty;endif; if(%#sidep%=54); #hor=0;#ver=0;gui();wait(1); ifmatches(%&vip%,nothing); &line5=empty; else; ifmatches(%&vip%,true); do; do; keyup(sneak); look(%&dir%);look(+%#side%,);look(+%#hor%,+%#ver%); wait(220ms);key(use);do;ifmatches(%GUI%,GUICHEST);break;endif;key(use);wait(1);loop; getslotitem(53,#id,#stackt); wait(250ms); if(%#stackt%!=0); for(#i,0,53); getslotitem(%#i%,#ide,#stacke); ifmatches(%#ide%,%¤t%); slotclick(%#i%,l,true); wait(80ms); endif; next; endif; getslotitem(53,#id,#stackt); if(%#stackt%=0); #hor=%#hor%+18; endif; if(%#hor%>18); if(%#ver%=36); #stackt=1;#pass=1; endif; #ver=%#ver%+18;#hor=0; endif;gui(); wait(500ms); until(%#stackt%!=0); #posx=%XPOS%;#posy=%YPOS%;#posz=%ZPOS%;}$$/warp vip$${wait(4);keydown(jump);wait(1);keyup(jump); do(1000);if(%YPOS%=4);wait(3);if(%YPOS%=4);break();endif;endif;loop;keyup(sneak);look(EAST); do(120);keydown(forward);if(%XPOS%=709);keydown(sneak);endif;until(%XPOS%=710);wait(350ms); keyup(sneak);keyup(forward);look(WEST);look(,00);set(lk);keydown(right);do(600);if(%ZPOS%<653);keydown(sneak); if(lk);unset(lk);wait(50ms);keyup(right); do(120);look(,-3);ifmatches(%HITID%,68);break;endif;loop;keydown(right);endif;endif; key(attack);until(%ZPOS%=647);wait(500ms); key(attack);key(attack);wait(500ms);keyup(right);look(EAST);keyup(sneak); do(120);keydown(forward);until(%XPOS%=733);keyup(forward);keydown(sneak); do(120);keydown(forward);until(%XPOS%=734); wait(200ms);keyup(forward);wait(200ms);look(EAST);look(,00);wait(200ms);do(120);look(,-3);ifmatches(%HITID%,68);break;endif;loop; keydown(right);do(120);key(attack);keydown(sneak);until(%ZPOS%=653);keyup(right);}$$/home mar$${wait(4);keydown(jump);wait(1);keyup(jump); do(1000);if((%YPOS%=%#posy%)&&(%ZPOS%=%#posz%)&&(%XPOS%=%#posx%));wait(3);if((%YPOS%=%#posy%)&&(%ZPOS%=%#posz%)&&(%XPOS%=%#posx%));break;endif;endif;loop; until(%#pass%=1); else; do; do; keyup(sneak); look(%&dir%);look(+%#side%,);look(+%#hor%,+%#ver%); wait(220ms); key(use);do;ifmatches(%GUI%,GUICHEST);break;endif;key(use);wait(1);loop; getslotitem(53,#id,#stackt); wait(250ms); if(%#stackt%!=0); for(#i,0,53); getslotitem(%#i%,#ide,#stacke); ifmatches(%#ide%,%¤t%); slotclick(%#i%,l,true); wait(80ms); endif; next; endif; getslotitem(53,#id,#stackt); if(%#stackt%=0); #hor=%#hor%+18; endif; if(%#hor%>18); if(%#ver%=36); #stackt=1;#pass=1; endif; #ver=%#ver%+18;#hor=0; endif; gui(); wait(500ms); until(%#stackt%!=0); #posx=%XPOS%;#posy=%YPOS%;#posz=%ZPOS%;}$$/home cds$${wait(8);keydown(jump);wait(1);keyup(jump); do(1000);if(%YPOS%=6);wait(3);if(%YPOS%=6);break;endif;endif;loop;keyup(sneak);look(WEST); do(120);keydown(right);key(attack);keydown(sneak);look(WEST);until(%ZPOS%=618);wait(400ms);key(attack);wait(400ms); do(300);keydown(jump);until(%ZPOS%=617);keyup(jump);keyup(sneak);look(WEST);do(300);until(%ZPOS%=612);do(300);keydown(jump);until(%ZPOS%=611); keyup(jump);keydown(sneak);do;until(%ZPOS%=610);keyup(sneak);wait(600ms);keyup(right);wait(100ms);keydown(left);wait(600ms);keyup(left);wait(1); keyup(sneak);look(WEST);do(120);keydown(right);key(attack);keydown(sneak);until(%ZPOS%=606);keyup(right);}$$/home mar$${wait(8);keydown(jump); wait(1);keyup(jump); do(1000);if((%YPOS%=%#posy%)&&(%ZPOS%=%#posz%)&&(%XPOS%=%#posx%));wait(3); if((%YPOS%=%#posy%)&&(%ZPOS%=%#posz%)&&(%XPOS%=%#posx%));break;endif;endif;loop; until(%#pass%=1); endif; endif; endif; #stackt=0;#ver=0; log(&c» &8Processo de venda encerrado!); else; #ver=%#ver%+18; #hor=0; endif; endif; endif; if(%#hor%>72); if(%#ver%=36); if(%#sidep%=180);&line1=empty;endif; if(%#sidep%=90);&line2=empty;endif; if(%#sidep%=270);&line3=empty;endif; #stackt=0; else; #ver=%#ver%+18; #hor=0; endif; endif; wait(100ms); gui(); wait(400ms); if(%#sidep%=180);#hor1=%#hor%;#ver1=%#ver%;endif; if(%#sidep%=90);#hor2=%#hor%;#ver2=%#ver%;endif; if(%#sidep%=270);#hor3=%#hor%;#ver3=%#ver%;endif; if(%#sidep%=360);#hor4=%#hor%;#ver4=%#ver%;endif; if(%#sidep%=54);#hor5=%#hor%;#ver5=%#ver%;endif; until(%#stackt%=0); loop; #posx=%XPOS%;#posz=%ZPOS%;}$$/home$${do(400);if((%XPOS%!=%#posx%)&&(%ZPOS%!=%#posxz));break;endif;loop;wait(1); }$$/home mar$${do(400);if((%XPOS%=%#posx%)&&(%ZPOS%=%#posz%));break;endif;loop;wait(2);keydown(jump);wait(1);keyup(jump);wait(2); gui(inventory); else; log(&c» &8Não é necessário guardar itens ainda!); endif; endif; loop; endif; }$$ testa esse aki
Tire as placas e comece o macro olhando pra CIMA. Poste respostas. [hr] Estamos analisando seu caso, em breve será postado aqui uma resposta! Obs: Está mensagem é automatica.
Tente isso... Obs: o macro inteiro é direto na letra, então não à necessidade de fazer um .txt. Poste respostas.