Macro tirada de outro forum (caso queira é so pesquisar no google)
(fui eu que fiz)
Está e a 3ª do meu autoclick auto-morte
criada para os servidores 1.5 da craftlandia
O que ela faz?
Ela bate e defende com F
[MODIFICADO][NEW]Quando abre o inventário baú ou chat sai andando para frente, e se tiver algum obstaculo na frente, muda de caminho!
Dependendo da versão que você escolher ela disconnect ou da /home com 2 corações
[NEW]Escolhe o delay em MS que preferir!
[NEW]Nova versão que ataca só quando está mirando no player!
Créditos: autoclick que defende: http://forum.craftlandia.com.br/ipb/index.php?/topic/267472-macro-autoclick-defesa-semi-automática/?hl=%2Bauto+%2Bclick+%2Bque+%2Bdefende
corre com o inventario, chat ou bau aberto http://forum.craftlandia.com.br/ipb/index.php?/topic/493404-bate-volta-meu-sprint/
Versão que só ataca quando está mirando em um player!
Macro com auto disconnect com 2 corações
$${IF(auto);LOG("&3[%PLAYER%] &bAuto-Morte &4[OFF]");
log(&4Feita por &cMortasius);
SPRINT;
UNSET(auto);
STOP();
ELSE;
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&2[ON]");
SPRINT;
LOG("&3[%PLAYER%] &3Para desligar pressione %KEYNAME%");
log(&4Feita por &cMortasius);
SET(auto);
PROMPT(&delay,$$?,"Delay em ms:");
DO;
if(HEALTH<=4);
DISCONNECT;}$$
$${
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&4[OFF]");
log(&4Feita por &cMortasius);
UNSET(auto);
STOP();
endif;
else;
&hit = %HIT%;
&pl = PLAYER;
if(&hit = &pl);
key(attack);
wait(%&delay%ms);
endif;
IF(KEY_F);
key(use);
wait(1t);
ENDIF;
}$$
$${
ifmatches(%GUI%,None);
if(%#tr%>0);keyup(ForWard);endif;
dec(#tr,%#tr%);
if(KEY_W);sprint;else;unsprint;endif;
else;
&dir=%DIRECTION%;
ifmatches(%GUI%,Inventory|Chat|Chest|Furnace);
keydown(FORWARD);SPRINT;
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&op=NORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));;&dir=%&op%;endif;look(%&dir%);
if(KEY_S);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(back);else;keyup(back);endif;
if(KEY_A);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(left);else;keyup(left);endif;
if(KEY_D);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(right);else;keyup(right);endif;
if(KEY_SPACE);keydown(jump);else;keyup(jump);endif;
inc(#tr,1);
endif;
endif;
loop;
loop;
}$$
Macro com auto home com 2 corações
$${IF(auto);LOG("&3[%PLAYER%] &bAuto-Morte &4[OFF]");
log(&4Feita por &cMortasius);
SPRINT;
UNSET(auto);
STOP();
ELSE;
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&2[ON]");
SPRINT;
LOG("&3[%PLAYER%] &3Para desligar pressione %KEYNAME%");
log(&4Feita por &cMortasius);
SET(auto);
PROMPT(&delay,$$?,"Delay em ms:");
DO;
if(HEALTH<=4);
}$$
/home
$${
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&4[OFF]");
log(&4Feita por &cMortasius);
UNSET(auto);
STOP();
endif;
else;
&hit = %HIT%;
&pl = PLAYER;
if(&hit = &pl);
key(attack);
wait(%&delay%ms);
endif;
IF(KEY_F);
key(use);
wait(1t);
ENDIF;
}$$
$${
ifmatches(%GUI%,None);
if(%#tr%>0);keyup(ForWard);endif;
dec(#tr,%#tr%);
if(KEY_W);sprint;else;unsprint;endif;
else;
&dir=%DIRECTION%;
ifmatches(%GUI%,Inventory|Chat|Chest|Furnace);
keydown(FORWARD);SPRINT;
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&op=NORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));;&dir=%&op%;endif;look(%&dir%);
if(KEY_S);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(back);else;keyup(back);endif;
if(KEY_A);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(left);else;keyup(left);endif;
if(KEY_D);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(right);else;keyup(right);endif;
if(KEY_SPACE);keydown(jump);else;keyup(jump);endif;
inc(#tr,1);
endif;
endif;
loop;
loop;
}$$
Versão que ataca toda hora!
Macro com auto disconnect com 2 corações
$${IF(auto);LOG("&3[%PLAYER%] &bAuto-Morte &4[OFF]");
log(&4Feita por &cMortasius);
SPRINT;
UNSET(auto);
STOP();
ELSE;
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&2[ON]");
SPRINT;
LOG("&3[%PLAYER%] &3Para desligar pressione %KEYNAME%");
log(&4Feita por &cMortasius);
SET(auto);
PROMPT(&delay,$$?,"Delay em ms:");
DO;
if(HEALTH<=4);
DISCONNECT;}$$
$${
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&4[OFF]");
log(&4Feita por &cMortasius);
UNSET(auto);
STOP();
endif;
else;
key(attack);
wait(%&delay%ms);
IF(KEY_F);
key(use);
wait(1t);
ENDIF;
}$$
$${
ifmatches(%GUI%,None);
if(%#tr%>0);keyup(ForWard);endif;
dec(#tr,%#tr%);
if(KEY_W);sprint;else;unsprint;endif;
else;
&dir=%DIRECTION%;
ifmatches(%GUI%,Inventory|Chat|Chest|Furnace);
keydown(FORWARD);SPRINT;
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&op=NORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));;&dir=%&op%;endif;look(%&dir%);
if(KEY_S);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(back);else;keyup(back);endif;
if(KEY_A);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(left);else;keyup(left);endif;
if(KEY_D);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(right);else;keyup(right);endif;
if(KEY_SPACE);keydown(jump);else;keyup(jump);endif;
inc(#tr,1);
endif;
endif;
loop;
loop;
}$$
Macro com auto home com 2 corações
$${IF(auto);LOG("&3[%PLAYER%] &bAuto-Morte &4[OFF]");
log(&4Feita por &cMortasius);
SPRINT;
UNSET(auto);
STOP();
ELSE;
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&2[ON]");
SPRINT;
LOG("&3[%PLAYER%] &3Para desligar pressione %KEYNAME%");
log(&4Feita por &cMortasius);
SET(auto);
PROMPT(&delay,$$?,"Delay em ms:");
DO;
if(HEALTH<=4);
}$$
/home
$${
LOG("&3[%PLAYER%] &bAuto-Morte V3.0&4[OFF]");
log(&4Feita por &cMortasius);
UNSET(auto);
STOP();
endif;
else;
key(attack);
wait(%&delay%ms);
IF(KEY_F);
key(use);
wait(1t);
ENDIF;
}$$
$${
ifmatches(%GUI%,None);
if(%#tr%>0);keyup(ForWard);endif;
dec(#tr,%#tr%);
if(KEY_W);sprint;else;unsprint;endif;
else;
&dir=%DIRECTION%;
ifmatches(%GUI%,Inventory|Chat|Chest|Furnace);
keydown(FORWARD);SPRINT;
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&op=NORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));;&dir=%&op%;endif;look(%&dir%);
if(KEY_S);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(back);else;keyup(back);endif;
if(KEY_A);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(left);else;keyup(left);endif;
if(KEY_D);
ifmatches(%DIRECTION%,N);#a=-1;#b=0;&op=SOUTH;endif;ifmatches(%DIRECTION%,S);#a=+1;#b=0;&opNORTH;endif;
ifmatches(%DIRECTION%,W);#a=0;#b=-1;&op=EAST;endif;ifmatches(%DIRECTION%,E);#a=0;#b=+1;&op=WEST;endif;
getidrel(%#b%,1,%#a%,#d,);getidrel(%#b%,0,%#a%,#c,);if((%#c%!=0)|(%#d%!=0));&dir=%&op%;endif;look(%&dir%);keydown(right);else;keyup(right);endif;
if(KEY_SPACE);keydown(jump);else;keyup(jump);endif;
inc(#tr,1);
endif;
endif;
loop;
loop;
}$$