$${if(sword1); log("&4[OFF] &1Nao irei mais matar os mobs Emoticon frown"); unset(sword1); stop();else; log("&4[ON] &1Irei matar todos os mobs Emoticon smile"); set(sword1); &dir = %DIRECTION%;#bau=1;set(nf); ifmatches(%&dir%,N);&dir=NORTH;endif;ifmatches(%&dir%,S);&dir=SOUTH;endif;ifmatches(%&dir%,E);&dir=EAST;endif;ifmatches(%&dir%,W);&dir=WEST;endif; do;pick(diamond_sword); if(%DURABILITY%<100); look(0,90); log("&4[Reparando] &6Durabilidade critica, irei reparar."); wait(500ms); key(use); wait(500ms); key(use);}$$/pvp off $${log("&4[Reparado] &6Reparei, pois ia quebrar."); endif; do(150); look(%&dir%); look(,-35); wait(200ms); key(attack); loop; if(nf); wait(1); gui(inventory); wait(1); getslotitem(35,#id,#stack); if(%#stack%=0); gui(); else; do; wait(1);}$$ $${if(%#bau%=1);}$$/home bau1$${endif;}$$$${if(%#bau%=2);}$$/home bau2$${endif;}$$$${if(%#bau%=3);}$$/home bau3$${endif;}$$$${if(%#bau%=4);}$$/home bau4$${endif;}$$$${if(%#bau%=5);}$$/home bau5$${endif;}$$$${if(%#bau%=6);}$$/home bau6$${endif;}$$$${if(%#bau%=7);}$$/home bau7$${endif;}$$$${if(%#bau%=8);}$$/home bau8$${endif;}$$$${if(%#bau%=9);}$$/home bau9$${endif;}$$$${if(%#bau%=10);}$$/home bau10$${endif;}$$$${if(%#bau%=11);}$$/home bau11$${endif;}$$$${if(%#bau%=12);}$$/home bau12$${endif;}$$$${if(%#bau%=13);}$$/home bau13$${endif;}$$$${if(%#bau%=14);}$$/home bau14$${endif;}$$$${if(%#bau%=15);}$$/home bau15$${endif;}$$ $${if(%#bau%=16);}$$/home bau16$${endif;}$$ $${if(%#bau%=17);}$$/home bau17$${endif;}$$ $${if(%#bau%=18);}$$/home bau18$${endif;}$$ $${if(%#bau%=19);}$$/home bau19$${endif;}$$ $${if(%#bau%=20);}$$/home bau20$${endif;}$$ $${wait(5); key(use); wait(1); for(#i,54,87); slotclick(%#i%,l,true); wait(30ms); next; wait(500ms); getslotitem(53,#id,#stack); wait(500ms); if(%#stack%!=0); inc(#bau); endif; if(%#bau%=20); unset(nf); log("&4[Macro] &6Enchi todos os baus, irei apenas matar os mobs agora.."); gui(); else; gui(); endif; until(%#stack%=0);}$$ /home blaze $${endif; endif;loop;endif;}$$