$${
if(sleepblaze);
log("&4&l[MACRO] &6SLEE'PESCA Blaze &4[OFF]");
ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",35:14);
log("&0-----------------------------------")
log("&a-> &6Você matou:")
log("&9[%#sleepblazenumber%] &8Blaze's &4!!")
log("")
log("&a-> &6Aproximadamente (Em media):")
log("&9[%#sleepblazerodnumber%] &8BlazeRod's &4!!")
log("&9[%#sleepblazerodmoney%] &8Coin's &4!!")
log("&0-----------------------------------")
log( );
unset(sleepblaze);
unset(sleepcheck);
unset(@sleeplook);
keyup(forward);
keyup(sneak);
stop();
else;
log("&2&l[MACRO] &6SLEE'PESCA Blaze &2[ON]");
ACHIEVEMENTGET("(Upgrade 0) Macro [ON]",35:5);
set(sleepblaze);
set(sleepcheck);
set(sleeplook);
endif;
IFMATCHES(%DIRECTION%,N);&sleephitdirection=NORTH;endif;
IFMATCHES(%DIRECTION%,S);&sleephitdirection=SOUTH;endif;
IFMATCHES(%DIRECTION%,W);&sleephitdirection=WEST;endif;
IFMATCHES(%DIRECTION%,E);&sleephitdirection=EAST;endif;
#sleepchest=1;
#sleepchest2=1;
#sleepitem=346;
#sleepitemdur=19;
#sleepitemrepair=287;
#sleepchecktime=50;
#sleepusespeed=4;
#sleepitemdrop=369;
#sleeplackcount=0;
#sleepblazenumber=0);
#sleepblazerodnumber=0;
#sleepblazerodmoney=0;
log("");
log("&8-> &8Veja como deixar seu inventário:");
log("&7
http://i.imgur.com/iWvpvqx.png &8!!");
log("");
unset(@sleeplack);
if(sleeplook);
look(%&sleephitdirection%);
look(,-32);
endif;
do;
do(%#sleepchecktime%);
do(%#sleepchecktime%);
if(@sleeplack);
inc(#sleeplackcount,1);
unset(@sleeplack);
endif;
if(%#sleeplackcount%>4);
log("");
log("&8-> &7Impossivel Reparar !!");
log("&8-> &7Resolvendo...");
log("");
keyup(forward);
keyup(sneak);
}$$/home sleepblazebaus$${wait(7);}$$/home sleepblazebaus$${wait(7);
keydown(jump);wait(1);keyup(jump);wait(1);
if(%#sleepchest2%=1);look(180,288);endif;
if(%#sleepchest2%=2);look(180,307);endif;
if(%#sleepchest2%=3);look(180,10);endif;
if(%#sleepchest2%=4);look(180,63);endif;
if(%#sleepchest2%=5);look(270,288);endif;
if(%#sleepchest2%=6);look(270,307);endif;
if(%#sleepchest2%=7);look(270,10);endif;
if(%#sleepchest2%=8);look(270,63);endif;
if(%#sleepchest2%=9);look(358,288);endif;
if(%#sleepchest2%=10);look(358,307);endif;
if(%#sleepchest2%=11);look(358,12);endif;
if(%#sleepchest2%=12);look(358,63);endif;
if(%#sleepchest2%=13);look(90,288);endif;
if(%#sleepchest2%=14);look(90,307);endif;
if(%#sleepchest2%=15);look(90,12);endif;
if(%#sleepchest2%=16);look(90,63);endif;
wait(600ms);
key(use);
wait(5);
for(#slotn,54,89);
getslotitem(%#slotn%,#id,#stack);
if((%#id%=%#sleepitem%) || (%#id%=%#sleepitemrepair%));
else;
slotclick(%#slotn%,l,true);
wait(185ms);
endif;
next;
wait(185ms);
getslotitem(53,#id,#stack);
wait(185ms);
if(%#stack%!=0);
inc(#sleepchest2);
endif;
if(%#bau%=13);
unset(sleepcheck);
else;
endif;
until(%#stack%=0);
gui();
wait(600ms);
}$$/home sleeplinha$${wait(7);}$$/home sleeplinha$${wait(7);
keydown(jump);wait(1);keyup(jump);wait(1);
IFMATCHES(%DIRECTION%,N);&sleepshopdirection=NORTH;endif;
IFMATCHES(%DIRECTION%,S);&sleepshopdirection=SOUTH;endif;
IFMATCHES(%DIRECTION%,W);&sleepshopdirection=WEST;endif;
IFMATCHES(%DIRECTION%,E);&sleepshopdirection=EAST;endif;
gui(inventory);
wait(3);
#id=%#sleepitemrepair%;
do;
getslotitem(14,#id,#stack);
wait(185ms);
if(%#id%=%#sleepitemrepair%);
#tem=1;
else;
#tem=0;
endif;
gui(inventory);
wait(15ms);
if(%HIT%="PLAYER");
look(%&sleepshopdirection%);
}$$[#SLEEPMACROS] porfavor, saia da frente da placa, isso pode causar ban !!$${
gui(inventory);
keydown(back);
wait(500ms);
keyup(back);
wait(17);
if(%HIT%="PLAYER");
}$$[#SLEEPMACROS] caso alguem tire uma print de seu ato, voce sera ser banido !!$${
endif;
wait(17);
if(%HIT%="PLAYER");
}$$[#SLEEPMACROS] printscreen automatico em 10 segundos, porfavor saia !!$${
endif;
wait(17);
if(%HIT%="PLAYER");
}$$[#SLEEPMACROS] printscreen salvo, infelizmente vou denuncia-lo !!$${
press(f2);
endif;
}$$/home sleeplinha$${
wait(1000ms);
gui(inventory);
wait(4);
endif;
key(use);
wait(300ms);
until(%#tem%=1);
wait(500ms);
gui();
wait(600ms);
unset(@sleeplack);
#sleeplackcount=0;
}$$/home sleepblaze$${wait(7);}$$/home sleepblaze$${wait(7);
keydown(jump);wait(1);keyup(jump);wait(1);
log("");
log("&8-> &7Linhas Repostas !!");
log("&8-> &7Continuando...");
log("");
endif;
endif;
endif;
keydown(forward);
keydown(sneak);
pick(%#sleepitem%);
if(%DURABILITY%<%#sleepitemdur%);
look(%&sleephitdirection%);
look(,72);
pick(%#sleepitem%);
key(use);
wait(900ms);
endif;
if(%HIT%="ENTITY");
key(use);
wait(%#sleepusespeed%ms);
endif;
if(%DURABILITY%<%#sleepitemdur%);
look(%&sleephitdirection%);
look(,72);
pick(%#sleepitem%);
key(use);
wait(900ms);
endif;
if(@sleepmobkill);
inc(#sleepblazenumber,1);
inc(#sleepblazerodnumber,3);
inc(#sleepblazerodmoney,665);
log("&0-----------------------------------")
log("&a-> &6Você matou:")
log("&9[%#sleepblazenumber%] &8Blaze's &4!!")
log("")
log("&a-> &6Aproximadamente (Em media):")
log("&9[%#sleepblazerodnumber%] &8BlazeRod's &4!!")
log("&9[%#sleepblazerodmoney%] &8Coin's &4!!")
log("&0-----------------------------------")
log( );
unset(@sleepmobkill);
endif;
look(%&sleephitdirection%);
look(,-32);
loop;
if(sleepcheck);
log("");
log("&8-> &7Verificando Inventário !!");
log("&8-> &7Aguardando...");
log("");
#sleeplackcount=0;
gui(inventory);
wait(600ms);
for(#slot,36,44);
getslotitem(%#slot%,#id,#stack);
if((%#id%=%#sleepitemrepair%) || (%#id%=%#sleepitem%));
next;
else;
slotclick(%#slot%,l,true);
wait(185ms);
endif;
next;
getslotitem(33,#id,#stack);
if(%#stack%=0);
gui();
log("");
log("&8-> &7Nada Anormal !!");
log("&8-> &7Continuando...");
log("");
else;
gui();
log("");
log("&8-> &7Inventário Cheio !!");
log("&8-> &7Resolvendo...");
log("");
keyup(forward);
keyup(sneak);
}$$/home sleepblazebaus$${wait(7);}$$/home sleepblazebaus$${wait(7);
keydown(jump);wait(1);keyup(jump);wait(1);
if(%#sleepchest%=1);look(180,288);endif;
if(%#sleepchest%=2);look(180,307);endif;
if(%#sleepchest%=3);look(180,10);endif;
if(%#sleepchest%=4);look(180,63);endif;
if(%#sleepchest%=5);look(270,288);endif;
if(%#sleepchest%=6);look(270,307);endif;
if(%#sleepchest%=7);look(270,10);endif;
if(%#sleepchest%=8);look(270,63);endif;
if(%#sleepchest%=9);look(358,288);endif;
if(%#sleepchest%=10);look(358,307);endif;
if(%#sleepchest%=11);look(358,12);endif;
if(%#sleepchest%=12);look(358,63);endif;
if(%#sleepchest%=13);look(90,288);endif;
if(%#sleepchest%=14);look(90,307);endif;
if(%#sleepchest%=15);look(90,12);endif;
if(%#sleepchest%=16);look(90,63);endif;
wait(600ms);
key(use);
wait(5);
for(#slotn,54,89);
getslotitem(%#slotn%,#id,#stack);
if((%#id%=%#sleepitem%) || (%#id%=%#sleepitemrepair%));
else;
slotclick(%#slotn%,l,true);
wait(185ms);
endif;
next;
wait(185ms);
getslotitem(53,#id,#stack);
wait(185ms);
if(%#stack%!=0);
inc(#sleepchest);
endif;
if(%#bau%=13);
unset(sleepcheck);
else;
endif;
until(%#stack%=0);
}$$/home sleepblaze$${wait(7);}$$/home sleepblaze$${wait(7);
keydown(jump);wait(1);keyup(jump);wait(1);
log("");
log("&8-> &7BlazeRods Guardados !!");
log("&8-> &7Continuando...");
log("");
endif;
endif;
gui();
loop;
endif;
endif;
endif;
}$$