OLA GALERA TENHO 2 DUVIDAS! 1 - Ola galera recentemente eu vejo pessoas indo na warp vip do region 2.0 e vendendo cactos automaticamente, acho que é algum macro ja procurei e tudo mas não acho ja perguntei os proprios players mas por egoismo da parte deles ou sei la eles não passam, então vim aqui no forum pra saber se existe esse macro ou é um macro particular de alguem que passo pra amigos? imagem http://i.imgur.com/fVFVZzx.jpg 2 - E tem um que eu queria saber o link também que é um de criar torres de cacto automaticamente! imagem abaixo ! http://i.imgur.com/UJ1xzA5.png
Prezado(a) segue macro: DÊ SETHOME TR0, TR1 , TR2..... NOS LOCAIS DAS TORRES, HOME CACTUSBAU NO BAU DE TERRA AREIA E CACTOS, PRONTO JA PODE USAR Spoiler $${if(cacto); log(&9Andares feitos: &a%#feitos%); unset(cacto); keyup(sneak); keyup(forward); keyup(left); keyup(right); keyup(back); keyup(jump); LOG("&8%PLAYER% &bCactos Torres Desenvolvedor: Airton Lira &4[Off]"); stop;else; #feitos=0; #msgtor=0; set(cacto); LOG("&8%PLAYER% &bCacto Torres Desenvolvedor: IgorCraft80 &a[On]"); LOG("&8%PLAYER% &3 Lembre-se: &a /sethome tr0, tr1,tr2...... no maximo ate 5"); LOG("&8%PLAYER% &3 Lembre-se: &2 sethome em cima do bloco que ira começar a construir"); prompt(#torres,$$?,Quantos torres são?); prompt(#andares,$$?,Quantos andares serão cada torre?); prompt(&vip,$$?,Você é vip? (im ou [N]ao ?); #torf = #torres - 1; #andf = #andares * #torres;for(#num,0,%#torf%); type("/"); wait(300ms); type("h"); wait(300ms); type("om"); wait(300ms); type("e"); wait(300ms); type(" tr"); wait(300ms); type(%#num%); wait(300ms); press(return); wait(30t); ifmatches(%&vip%,^[N|n|NAO|nao]); log(" &2[MACRO] Aguarde..... "); log(" &3 Gostou do [MACRO]? &6visite minha loja no server region 2.0 <3 faca uma doaçao player: IgorCraft80 Servidor &3 region 2.0"); wait(200t); endif; ifmatches(%&vip%,^[S|s|SIM|sim]); log(" &3 Gostou do [MACRO] ? faca uma doaçao player: IgorCraft80 Servidor &3 region 2.0"); wait(80t); endif; do(%#andares%);pick(dirt);look(,90);keydown(jump);wait(200ms);key(use);keyup(jump);wait(200ms);pick(dirt);look(90,80);keydown(back);keydown(sneak);wait(1500ms);keyup(back);wait(100ms);keyup(sneak);key(use);wait(100ms); pick(dirt);look(270,80);keydown(back);keydown(sneak);wait(1500ms);keyup(back);wait(100ms);keyup(sneak);key(use);wait(100ms); #posx=%XPOS%;#posz=%ZPOS%;do;look(180,80);keydown(right);until(%XPOS%=%#posx%-1);keyup(right); wait(10ms);pick(dirt);look(180,80);keydown(back);keydown(sneak);wait(1500ms);keyup(back);wait(100ms);keyup(sneak);key(use);wait(100ms); pick(dirt);look(360,80);keydown(back);keydown(sneak);wait(1500ms);keyup(back);wait(100ms);keyup(sneak);key(use);wait(100ms); #posx=%XPOS%;#posz=%ZPOS%;do;look(0,80);keydown(forward);until(%ZPOS%=%#posz%-1);keyup(forward);wait(100ms);//areialook(0,90);pick(sand);look(,90);keydown(jump);wait(200ms);key(use);keyup(jump);wait(200ms); #cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,dirt);set(sim);endif;until(sim);unset(sim);keyup(forward);wait(1ms);pick(sand);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);wait(1ms);look(270,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,dirt);set(sim);endif;until(sim);unset(sim);keyup(forward);wait(1ms);pick(sand);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);wait(1ms);look(90,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,dirt);set(sim);endif;until(sim);unset(sim);keyup(forward);wait(1ms);pick(sand);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);wait(1ms);pick(sand);look(180,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,dirt);set(sim);endif;until(sim);unset(sim);keyup(forward);wait(1ms);pick(sand);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(back);keyup(sneak);look(0,90);pick(dirt);#py=%YPOS%;do;pick(dirt);keydown(jump);key(use);until(%YPOS%=%#py%+2);keyup(jump);wait(1ms);keydown(sneak);look(,90);keydown(back);wait(2);keyup(back);wait(250ms);keyup(sneak);wait(500ms);look(360,84);pick(diamond_shovel);wait(15ms);do;key(attack);ifmatches(%HITID%,sand);set(sim);endif;until(sim);wait(1);#posz=%ZPOS%;do;look(0,90);keydown(forward);until(%ZPOS%=%#posz%-1);keyup(forward);wait(200ms);look(0,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,sand);set(sim);endif;until(sim);unset(sim);keyup(forward);pick(cactus);wait(1ms);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);wait(1ms);look(270,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,sand);set(sim);endif;until(sim);unset(sim);keyup(forward);pick(cactus);wait(1ms);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);wait(1ms);look(90,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,sand);set(sim);endif;until(sim);unset(sim);keyup(forward);pick(cactus);wait(1ms);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);wait(1ms);look(180,70);pick(cactus);#cont=0;do;look(,75);keydown(sneak);keydown(forward);INC(#cont);ifmatches(%HITID%,sand);set(sim);endif;until(sim);unset(sim);keyup(forward);pick(cactus);wait(1ms);key(use);wait(200ms);do(%#cont%);keydown(sneak);keydown(back);loop;keyup(sneak);keyup(back);gui(inventory);pick(dirt);if(%STACKSIZE%<9);for(#i,9,35);getslotitem(%#i%,#id);if(%#id%=dirt);slotclick(%#i%,l,true);wait(75ms);endif;next;endif;pick(sand);if(%STACKSIZE%<9);for(#i,9,35);getslotitem(%#i%,#id);if(%#id%=sand);slotclick(%#i%,l,true);wait(75ms);endif;next;endif;pick(cactus);if(%STACKSIZE%<9);for(#i,9,35);getslotitem(%#i%,#id);if(%#id%=cactus);slotclick(%#i%,l,true);wait(75ms);endif;next;endif;}$$/g Estou utilizando Macro do IgorCraft80 (region 2.0), de torre de cactos, use vc tbm .$${gui();LOG(&bAndar concluido.);INC(#feitos);LOG(&cAndares: %#feitos%/%#andf%);LOG("&2Torre: %#torf%");#stack=0; #dirt=0;#sand=0;#cactus=0;//Quantidades necessarias#ndirt = 6;#nsand = 4;#ncactus = 4; //Quantidades para pegar do bau//#baudirt = 7//#bausand = 5 //#baucactus = 5 #baudirt = 0;#bausand = 0;#baucactus = 0; gui(inventory); wait(1); for(#capac,9,35); getslotitem(%#capac%,&id,#stack);ifmatches(%&id%,dirt); #dirt=%#dirt%+%#stack%; endif;ifmatches(%&id%,sand); #sand=%#sand%+%#stack%; endif;ifmatches(%&id%,cactus); #cactus=%#cactus%+%#stack%; endif; next; gui(); wait(30t); log(" Quantidade Terra : %#dirt% ");log(" Quantidade Areia : %#sand% ");log(" Quantidade Cactus: %#cactus% "); if(%#dirt% < 128);type("/");wait(300ms);type("s");wait(300ms);type("et");wait(300ms);type("ho");wait(300ms);type("me");wait(300ms);type(" temp");wait(300ms);type("cac");wait(300ms);type("tus");wait(300ms);press(return);wait(500ms); log("&3[Cactus Torres] Precisa de mais Terra, teleportando."); type("/");wait(300ms);type("h");wait(300ms);type("om");wait(300ms);type("e");wait(300ms);type(" cactusbau");wait(300ms);press(return);ifmatches(%&vip%,^[S|s|SIM|sim]);wait(80t);endif;ifmatches(%&vip%,^[N|n|NAO|nao]);wait(200t);endif;#baudirt = 0;#posdirt = 63; look(1,-25); // Direção do bau Dirt wait(1);key(use);wait(30t);for(#i,9,53);getslotitem(%#i%,&ide,#stacke);ifmatches(%&ide%,dirt); if(%#baudirt% < 7);#baudirt = #baudirt + 1;wait(500ms); slotclick(%#i%,l,false);wait(200ms);slotclick(%#posdirt%,l,false);#posdirt = #posdirt + 1;wait(200ms); endif;endif; next;gui();wait(10t);type("/");wait(300ms);type("h");wait(300ms);type("om");wait(300ms);type("e");wait(300ms);type(" temp");wait(300ms);type("cac");wait(300ms);type("tus");wait(300ms);press(return);ifmatches(%&vip%,^[S|s|SIM|sim]);wait(80t);endif;ifmatches(%&vip%,^[N|n|NAO|nao]);wait(200t);endif; endif; if(%#sand% < 256);type("/");wait(300ms);type("s");wait(300ms);type("et");wait(300ms);type("ho");wait(300ms);type("me");wait(300ms);type(" temp");wait(300ms);type("cac");wait(300ms);type("tus");wait(300ms);press(return);wait(500ms); log("&3[Cactus Torres] Precisa de mais Areia, teleportando."); type("/");wait(300ms);type("h");wait(300ms);type("om");wait(300ms);type("e");wait(300ms);type(" cactusbau");wait(300ms);press(return);ifmatches(%&vip%,^[S|s|SIM|sim]);wait(80t);endif;ifmatches(%&vip%,^[N|n|NAO|nao]);wait(200t);endif;#bausand = 0;#possand = 72;wait(1);key(use);wait(30t);for(#i,9,53);getslotitem(%#i%,&ide,#stacke);ifmatches(%&ide%,sand); if(%#bausand% < 5);#bausand = #bausand + 1;wait(500ms); slotclick(%#i%,l,false);wait(200ms);slotclick(%#possand%,l,false);#possand = #possand + 1;wait(200ms); endif;endif; next;gui();wait(10t);type("/");wait(300ms);type("h");wait(300ms);type("om");wait(300ms);type("e");wait(300ms);type(" temp");wait(300ms);type("cac");wait(300ms);type("tus");wait(300ms);press(return);ifmatches(%&vip%,^[S|s|SIM|sim]);wait(80t);endif;ifmatches(%&vip%,^[N|n|NAO|nao]);wait(200t);endif; endif; if(%#cactus% < 256);type("/");wait(300ms);type("s");wait(300ms);type("et");wait(300ms);type("ho");wait(300ms);type("me");wait(300ms);type(" temp");wait(300ms);type("cac");wait(300ms);type("tus");wait(300ms);press(return);wait(500ms); log("&3[Cactus Torres] Precisa de mais Cactus, teleportando."); type("/");wait(300ms);type("h");wait(300ms);type("om");wait(300ms);type("e");wait(300ms);type(" cactusbau");wait(300ms);press(return);ifmatches(%&vip%,^[S|s|SIM|sim]);wait(80t);endif;ifmatches(%&vip%,^[N|n|NAO|nao]);wait(200t);endif;#baucactus = 0;#poscactus = 54; look(1,30); // Direção do bau cactuswait(1);key(use);wait(30t);for(#i,9,53);getslotitem(%#i%,&ide,#stacke);ifmatches(%&ide%,cactus); if(%#baucactus% < 5);#baucactus = #baucactus+ 1;wait(500ms); slotclick(%#i%,l,false);wait(200ms);slotclick(%#poscactus%,l,false);#poscactus = #poscactus + 1;wait(200ms); endif;endif; next;gui();wait(10t);type("/");wait(300ms);type("h");wait(300ms);type("om");wait(300ms);type("e");wait(300ms);type(" temp");wait(300ms);type("cac");wait(300ms);type("tus");wait(300ms);press(return);ifmatches(%&vip%,^[S|s|SIM|sim]);wait(80t);endif;ifmatches(%&vip%,^[N|n|NAO|nao]);wait(200t);endif; endif; loop;LOG("&[MACRO CACTUS TORRES] Andar concluido");next;LOG(&6 sua plantação está pronta, obrigado por usar meu macro . by: IgorCraft80.);endif; }$$ Macro que vende cacto AQUI
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