Alguém consegue por essa macro pra reparar a vara para baixo? $${ if(sleepblaze); log("&4&l[MACRO] &6SLEE'PESCA Blaze &4[OFF]"); ACHIEVEMENTGET("(Upgrade 0) Macro [OFF]",35:14); log("&0-----------------------------------") log("&a-> &6Você matou:") log("&9[%#sleepblazenumber%] &8Blaze's &4!!") log("") log("&a-> &6Aproximadamente (Em media):") log("&9[%#sleepblazerodnumber%] &8BlazeRod's &4!!") log("&9[%#sleepblazerodmoney%] &8Coin's &4!!") log("&0-----------------------------------") log( ); unset(sleepblaze); unset(sleepcheck); unset(@sleeplook); keyup(forward); keyup(sneak); stop(); else; log("&2&l[MACRO] &6SLEE'PESCA Blaze &2[ON]"); ACHIEVEMENTGET("(Upgrade 0) Macro [ON]",35:5); set(sleepblaze); set(sleepcheck); set(sleeplook); endif; IFMATCHES(%DIRECTION%,N);&sleephitdirection=NORTH;endif; IFMATCHES(%DIRECTION%,S);&sleephitdirection=SOUTH;endif; IFMATCHES(%DIRECTION%,W);&sleephitdirection=WEST;endif; IFMATCHES(%DIRECTION%,E);&sleephitdirection=EAST;endif; #sleepchest=1; #sleepchest2=1; #sleepitem=346; #sleepitemdur=19; #sleepitemrepair=287; #sleepchecktime=1000; #sleepusespeed=4; #sleepitemdrop=369; #sleeplackcount=0; #sleepblazenumber=0; #sleepblazerodnumber=0; #sleepblazerodmoney=0; log(""); log("&8-> &8Veja como deixar seu inventário:"); log("&7http://i.imgur.com/iWvpvqx.png &8!!"); log("&8-> &8Veja como deve ficar a trap:"); log("&7http://i.imgur.com/9h3fxs0.png &8!!"); log(""); unset(@sleeplack); if(sleeplook); look(%&sleephitdirection%); look(,-32); endif; do; do(%#sleepchecktime%); do(%#sleepchecktime%); if(@sleeplack); inc(#sleeplackcount,1); unset(@sleeplack); endif; if(%#sleeplackcount%>=3); log(""); log("&8-> &7Impossivel Reparar !!"); log("&8-> &7Resolvendo..."); log(""); keyup(forward); keyup(sneak); }$$/home sleepblazebaus$${wait(7);}$$/home sleepblazebaus$${wait(7); keydown(jump);wait(1);keyup(jump);wait(1); DO; if(%#sleepchest2%=1);gui();wait(300ms);look(180,288);endif; if(%#sleepchest2%=2);gui();wait(300ms);look(180,307);endif; if(%#sleepchest2%=3);gui();wait(300ms);look(180,10);endif; if(%#sleepchest2%=4);gui();wait(300ms);look(180,63);endif; if(%#sleepchest2%=5);gui();wait(300ms);look(270,288);endif; if(%#sleepchest2%=6);gui();wait(300ms);look(270,307);endif; if(%#sleepchest2%=7);gui();wait(300ms);look(270,10);endif; if(%#sleepchest2%=8);gui();wait(300ms);look(270,63);endif; if(%#sleepchest2%=9);gui();wait(300ms);look(358,288);endif; if(%#sleepchest2%=10);gui();wait(300ms);look(358,307);endif; if(%#sleepchest2%=11);gui();wait(300ms);look(358,12);endif; if(%#sleepchest2%=12);gui();wait(300ms);look(358,63);endif; if(%#sleepchest2%=13);gui();wait(300ms);look(90,288);endif; if(%#sleepchest2%=14);gui();wait(300ms);look(90,307);endif; if(%#sleepchest2%=15);gui();wait(300ms);look(90,12);endif; if(%#sleepchest2%=16);gui();wait(300ms);look(90,63);endif; wait(600ms); key(use); wait(5); for(#slotn,54,89); getslotitem(%#slotn%,#id,#stack); if((%#id%=%#sleepitem%) || (%#id%=%#sleepitemrepair%)); else; slotclick(%#slotn%,l,true); wait(185ms); endif; next; wait(185ms); getslotitem(53,#id,#stack); wait(185ms); if(%#stack%!=0); inc(#sleepchest2); endif; if(%#bau%=13); unset(sleepcheck); else; endif; until(%#stack%=0); gui(); wait(600ms); }$$/home sleeplinha$${wait(7);}$$/home sleeplinha$${wait(7); keydown(jump);wait(1);keyup(jump);wait(1); IFMATCHES(%DIRECTION%,N);&sleepshopdirection=NORTH;endif; IFMATCHES(%DIRECTION%,S);&sleepshopdirection=SOUTH;endif; IFMATCHES(%DIRECTION%,W);&sleepshopdirection=WEST;endif; IFMATCHES(%DIRECTION%,E);&sleepshopdirection=EAST;endif; gui(inventory); wait(3); #id=%#sleepitemrepair%; do; getslotitem(14,#id,#stack); wait(185ms); if(%#id%=%#sleepitemrepair%); #tem=1; else; #tem=0; endif; gui(inventory); wait(15ms); if(%HIT%="PLAYER"); look(%&sleepshopdirection%); }$$[#SLEEPMACROS] porfavor, saia da frente da placa, isso pode causar ban !!$${ gui(inventory); keydown(back); wait(500ms); keyup(back); wait(17); if(%HIT%="PLAYER"); }$$[#SLEEPMACROS] caso alguem tire uma print de seu ato, voce sera ser banido !!$${ endif; wait(17); if(%HIT%="PLAYER"); }$$[#SLEEPMACROS] printscreen automatico em 10 segundos, porfavor saia !!$${ endif; wait(17); if(%HIT%="PLAYER"); }$$[#SLEEPMACROS] printscreen salvo, infelizmente vou denuncia-lo !!$${ press(f2); endif; }$$/home sleeplinha$${ wait(1000ms); gui(inventory); wait(4); endif; key(use); wait(300ms); until(%#tem%=1); wait(500ms); gui(); wait(600ms); unset(@sleeplack); #sleeplackcount=0; }$$/home sleepblaze$${wait(7);}$$/home sleepblaze$${wait(7); keydown(jump);wait(1);keyup(jump);wait(1); log(""); log("&8-> &7Linhas Repostas !!"); log("&8-> &7Continuando..."); log(""); endif; endif; endif; keydown(forward); keydown(sneak); pick(%#sleepitem%); if(%DURABILITY%<%#sleepitemdur%); look(%&sleephitdirection%); look(,72); pick(%#sleepitem%); key(use); wait(900ms); endif; if(%HIT%="ENTITY"); key(use); wait(%#sleepusespeed%ms); endif; if(%DURABILITY%<%#sleepitemdur%); look(%&sleephitdirection%); look(,72); pick(%#sleepitem%); key(use); wait(900ms); endif; if(@sleepmobkill); inc(#sleepblazenumber,1); inc(#sleepblazerodnumber,3); inc(#sleepblazerodmoney,665); log("&0-----------------------------------") log("&a-> &6Você matou:") log("&9[%#sleepblazenumber%] &8Blaze's &4!!") log("") log("&a-> &6Aproximadamente (Em media):") log("&9[%#sleepblazerodnumber%] &8BlazeRod's &4!!") log("&9[%#sleepblazerodmoney%] &8Coin's &4!!") log("&0-----------------------------------") log( ); unset(@sleepmobkill); endif; look(%&sleephitdirection%); look(,-32); loop; if(sleepcheck); log(""); log("&8-> &7Verificando Inventário !!"); log("&8-> &7Aguardando..."); log(""); #sleeplackcount=0; gui(inventory); wait(600ms); for(#slot,36,44); getslotitem(%#slot%,#id,#stack); if((%#id%=%#sleepitemrepair%) || (%#id%=%#sleepitem%)); next; else; slotclick(%#slot%,l,true); wait(185ms); endif; next; getslotitem(33,#id,#stack); if(%#stack%=0); gui(); log(""); log("&8-> &7Nada Anormal !!"); log("&8-> &7Continuando..."); log(""); else; gui(); log(""); log("&8-> &7Inventário Cheio !!"); log("&8-> &7Resolvendo..."); log(""); keyup(forward); keyup(sneak); }$$/home sleepblazebaus$${wait(7);}$$/home sleepblazebaus$${wait(7); keydown(jump);wait(1);keyup(jump);wait(1); DO; if(%#sleepchest%=1);gui();WAIT(300ms);look(180,288);endif; if(%#sleepchest%=2);gui();wait(300ms);look(180,307);endif; if(%#sleepchest%=3);gui();wait(300ms);look(180,10);endif; if(%#sleepchest%=4);gui();wait(300ms);look(180,63);endif; if(%#sleepchest%=5);gui();wait(300ms);look(270,288);endif; if(%#sleepchest%=6);gui();wait(300ms);look(270,307);endif; if(%#sleepchest%=7);gui();wait(300ms);look(270,10);endif; if(%#sleepchest%=8);gui();wait(300ms);look(270,63);endif; if(%#sleepchest%=9);gui();wait(300ms);look(358,288);endif; if(%#sleepchest%=10);gui();wait(300ms);look(358,307);endif; if(%#sleepchest%=11);gui();wait(300ms);look(358,12);endif; if(%#sleepchest%=12);gui();wait(300ms);look(358,63);endif; if(%#sleepchest%=13);gui();wait(300ms);look(90,288);endif; if(%#sleepchest%=14);gui();wait(300ms);look(90,307);endif; if(%#sleepchest%=15);gui();wait(300ms);look(90,12);endif; if(%#sleepchest%=16);gui();wait(300ms);look(90,63);endif; wait(600ms); key(use); wait(5); for(#slotn,54,89); getslotitem(%#slotn%,#id,#stack); if((%#id%=%#sleepitem%) || (%#id%=%#sleepitemrepair%)); else; slotclick(%#slotn%,l,true); wait(185ms); endif; next; wait(185ms); getslotitem(53,#id,#stack); wait(185ms); if(%#stack%!=0); inc(#sleepchest); endif; if(%#bau%=13); unset(sleepcheck); else; endif; until(%#stack%=0); }$$/home sleepblaze$${wait(7);}$$/home sleepblaze$${wait(7); keydown(jump);wait(1);keyup(jump);wait(1); log(""); log("&8-> &7BlazeRods Guardados !!"); log("&8-> &7Continuando..."); log(""); endif; endif; gui(); loop; endif; endif; endif; }$$